Rules

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Tri-Collegiate Specific Rules:

Tournament Rules:

Pausing:

Teams are granted 5 minutes of pause time for technical problems only. These include:

The pausing team cannot resume play until they get clearance from an official and all players are ready at their stations.

If a player pauses or unpauses a game without permission outside of their allotted pause time, or does not resume the game within their allotted pause time, they will be subject to penalties according to the tournament rules.

Unlike the LCS, players are allowed to discuss gameplay or strategy with their teammates during a pause.

Additionally, referees may pause at their discretion.

Behavior:

Summoner's Code:

All tournament participants, including players, referees, and the tournament organizers must read and adhere to the Summoner's Code, inside and outside the game.

Players in clear violation of the Summoner's Code during a tournament can incur penalties.

Team Identification:

Players are encouraged to represent their team in an appropriate manner. Team representation includes, but is not limited to, team name, jerseys, emblems, banners, etc.

The referee of the tournament has final authority over inappropriate team identification. Inappropriate team identification might include:

Infractions and penalties

Tournament violations generally fall into two categories: honest mistakes on the part of a player or team, and intentional violations aimed at securing advantage. While the first category is usually covered by a tournament infraction, intentional cheating is a much more serious matter.

Penalties can apply to the team as a whole, or to an individual within a team. Consequences can also apply to either a single match or persist for the duration of the tournament.

Teams cannot waive penalties assigned to their opponents. Rules are rules, and they need to be enforced regardless of how confident or charitable the opposition may feel.

Penalties include the following:

Tournament Violation – Tardiness

A team is ready if they are present in the game lobby with 5 legal players and are ready to begin the draft phase of the first game. If a team is not ready at the designated time there is a grace period for the team to become ready. The grace period will incorporate a tiered penalty system. Penalties will be administered as they are applicable to the situation.

Grace Period Penalty System

Games in a Series

Teams are granted 5 minutes between games in a series. Teams must be ready at the end of these 5 minutes.

Tournament Violation - Outside Assistance

Outside assistance occurs when a team communicates with spectators, opposing teams or anyone else during a game and, at a referee’s determination, inadvertently gains an advantage over their current opponent.

This infraction assumes the offending player was not deliberately trying to cheat. Intentionally looking for any unfair advantage during the match is covered under Unsporting Conduct – Cheating.

The penalty for outside assistance is a warning.

Tournament Violation – Failure to Follow Tournament Announcements

Every player has the responsibility to follow official tournament instructions and announcements. If officials have to repeat themselves over the course of running a tournament, it can cause delays and unwarranted disputes over the rules.

The penalty for failing to follow official tournament announcements is a first pick loss.

Failure to follow tournament instructions directed at the team or a specific player is a separate infraction that falls under Unsporting Conduct – Major Infraction.

Unsporting Conduct

Unsporting conduct is disruptive to the tournament and may negatively affect the safety, competitiveness, enjoyment or integrity of a tournament.

Unsporting behavior is different from competitive behavior. A super competitive team may strictly enforce technicalities against opponents or act standoffish towards the competition. Especially competitive behavior is not automatically unsporting. The tournament referee has the final authority to determine if a player or team’s behavior crosses the line into unsporting using the infractions below as a guide.

You do not have to be enrolled in the tournament to receive unsporting conduct penalties.

There are two level of unsporting conduct infractions: minor and major. All unsporting conduct violations fall into these two categories unless they are specifically identified.

Unsporting Conduct - Minor

All players have the right to a safe and enjoyable tournament experience and a player or a team should be made aware they need to stop if their behavior infringes on those principles.

Minor unsporting conduct occurs when a player or a team does something disruptive to the tournament or its participants. Examples include, but are not limited to:

The penalty for a minor unsporting conduct infraction is a warning.

Unsporting Conduct-Major

This infraction falls into three specific categories and occurs when a player or a team does one of the following:

Tournament officials have a right to expect that their direct instructions are followed without having to issue warnings.

Instances of hate speech should be handled swiftly to ensure a safe, pleasant environment to all players and spectators.

Instances of aggressive or violent behavior, even if they are not directed at a specific individual, are disruptive and potentially dangerous. Take extra care when resolving these infractions to prevent things from escalating.

The penalty for major infractions is a game loss.

Unsporting Conduct - Severe

Severe unsporting conduct includes cases that are too outrageous to fall under unsporting conduct minor and major. Examples of severe unsporting conduct include, but aren’t limited to:

The official penalty for severe infractions is a disqualification. In addition, it is appropriate for the tournament organizer to ask the offender to leave the tournament venue and inform the police in extreme situations.

Unsporting Conduct - Collusion

Collusion is conspiring or cooperating with opposing teams in a tournament in order to deceive or cheat others.

Players can’t intentionally determine the outcome of games or matches. That’s not in the spirit of competition, and doing so negatively affects the other tournament participants.

The penalty for collusion is disqualification for both teams.

Unsporting Conduct – Bribery and Wagering

Teams can not drop from the tournament or concede a game or match to receive some outside reward or incentive. Offering or accepting an incentive (bribe) to rig a match goes against the spirit of competition.

Players and tournament officials are also prohibited from wagering or betting on matches. For tournament organizer in particular this creates a clear conflict of interest, so do not do it.

The penalty for bribery and wagering is disqualification.

Unsporting Conduct – Aggressive Behavior

Aggressive behavior has no place in the tournament setting, particularly when it is directed at a specific individual. Needless to say, the safety of all tournament participants is of paramount importance.

Examples of this infraction include, but are not limited to:

The penalty for any aggressive behavior is disqualification from the tournament. In addition, it is appropriate for the tournament organizer to ask the offender to leave the tournament venue and/or inform the police in extreme situations.

Unsporting Conduct - Theft

While players are responsible for keeping their own possessions safe during the tournament, there’s a certain expectation that other tournament participants will not steal their stuff. In addition, tournament organizers should have reasonable expectations that materials they provide are not subject to theft. Stealing is against the law pretty much everywhere: intentionally taking other people’s stuff will not be tolerated in a tournament setting.

The penalty for the theft is disqualification from the tournament. In addition, it is appropriate for the tournament organizer to ask the offender to leave the tournament venue and/or inform the police at their discretion.

Unsporting Conduct – Cheating

Players have a right to expect fair and balanced treatment during a tournament. Those players who knowingly do something against the rules to gain an advantage are cheating. Cheating doesn’t need to be successful to qualify as a violation. Examples of cheating include, but are not limited to:

Some third party software programs are not considered cheating. They include:

Impersonating another player’s summoner name or account sharing.

Attempts other advantage.

Exploiting or intentionally using any in-game bug to seek an advantage. Exploiting includes, but is not limited to, acts such as: glitches in buying items, glitches in neutral minion interactions, glitches in Champion ability performance, or any other game function that, in the sole determination of the referees.

The penalty for cheating is a disqualification from the tournament.